Release "Monster girl assault!" V0.2


Friends, we are glad to present you the long-awaited update V0.2 of our game! There are many innovations waiting for you in it:

  • Two new opponents - doll and witch.
  • The appearance of presets for the doll.
  • A prologue that will immerse you in the atmosphere of the game.
  • The ability to speed up the game double.
  • New night location.
  • Two full-fledged animation game over with new enemies.
  • Updated music.
  • You no longer have to worry about a floating mouse - we fixed this problem and replaced it with a standard one.
  • Unit descriptions have also been corrected for your convenience.

Files

Monster girl assault V0.2 Public.zip 201 MB
Sep 05, 2023

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Comments

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Cool! Just got into the game. I get that you guys are working at your pace so feel no pressure from me with these notes. 

V0.2 does not have the gallery available for the new opponents (both game over and animations). 

A level-select would be nice or a way to revisit older opponents.

A couple unit ideas (you guys are the developers, you have a vision and a plan I might not see). If you guys are still going 1-1 with PvZ plants. With the new night level, I was expecting puffshrooms and scaredyshrooms (obviously each unit has unique animations for each enemy it's gonna take a while). As an idea since it's fantasy theme, puffshrooms can be dagger-throwing rogues. Low HP, Low damage, Low range, makes sense. Scaredyshroom is a garbage plant in PvZ but if you want to implement it, maybe the unit literally jerks off when the opponents get close instead of hiding.

I'm have high hopes for the future. Take your time.

Unfortunately, the creation of full-fledged male units takes TOO much time. If there is a normal budget, we will be able to hire people to work on additional male units.

I suspected as much. I hope you guys get more attention and a bigger budget. Until then don't burn yourselves out!